What Are You Trying to Do?
Start with the result you need, not the tool you think you need. Explore ImageToLayers workflows for preparing characters, rebuilding flattened designs, separating scenes, editing product visuals, and turning finished images into assets you can keep working with.
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Animation and character production
Prepare finished character and scene artwork for animation, compositing, and asset reuse.
Animator Prep
Turn a finished flat scene into workable foreground, subject, prop, and background layers for parallax and motion graphics.
Explore this workflowCharacter production
Turn finished character art into a reusable layered asset when you need to edit parts, reuse the character, or prepare it for animation.
Explore this workflowPreparing character artwork before rigging
Understand what needs to be separated before building a rig, then move into the dedicated 2D Character Rigging Prep workflow.
Explore this workflowDesign and asset recovery
Keep working when the only source you have is a flattened image, poster, logo, or print asset.
Graphic design decomposition
Recover editable visual pieces from a flattened poster, banner, social creative, or composite.
Explore this workflowPrint design separation
Separate flattened packaging, label, and print artwork so a revision does not require rebuilding the whole design.
Explore this workflowLogo layering
Re-separate a flattened logo or brand graphic into useful visual elements for edits and motion design.
Explore this workflowClean up a finished design
Remove baked-in text, old prices, dates, or campaign copy when the original editable source is missing.
Explore this workflowImage composition workflows
Create editable depth and reusable parts from the kinds of images people already have.
Landscape layering
Create depth layers from a landscape for parallax, camera movement, and environment editing.
Explore this workflowPortrait layering
Separate a portrait into useful subject, hair, face, and background regions for retouching and compositing.
Explore this workflowItem evolution workflow
Build consistent visual variations and upgrade chains around one source item for game and creative production.
Explore this workflowStart with the result you need
Choose a workflow by the production problem in front of you, then use the relevant ImageToLayers capability to complete it.
Need editable layers from one flat image?
Use Image to Layers when the result you need is a set of independent visual layers, PSD, or transparent PNG assets.
Explore this workflowNeed character parts or rigging prep?
Use the Character to Layers hub to choose the workflow that matches the character asset and next production step.
Explore this workflowNeed to keep building after separation?
Open Agent Workspace to edit individual elements, create variations, and continue from the same project.
Explore this workflow