Turn Character Art into Editable Layers with AI
Separate faces, eyes, hair, clothing, and other supported character parts into editable layers.
Separate My Character
Supports JPG, PNG, and WebP
Or drag and drop your character artwork here.

















Ready to test with your own or this sample character
For better results, use one complete character with a clearly visible face, body, and distinct parts. Cropped characters, heavy overlap, and complex poses may produce fewer usable layers.
Your source image stays private.
Uses 30 credits per image
Processing time depends on character complexity, image detail, and overlapping parts.
Have a character illustration you love, but everything is stuck in one flat image? Upload your character artwork and separate hair, eyes, face, clothing, body parts, and accessories into individual layers you can edit, organize, and reuse. Whether you're preparing a VTuber avatar, editing an anime character, or creating 2D game assets, start with the character image you already have—no original layered file required.
What Parts of Your Character Can You Separate?
Your character is more than one flat picture. The face, hair, body, clothes, and accessories are all details you may want to change independently. AI character layer separation helps turn supported parts of your illustration into individual visual assets, so you can work on them without editing the entire character every time.
The exact parts available depend on your character's pose, visibility, overlapping elements, and illustration style.


Face & Features
Edit facial details separately.
Separate recognizable facial elements such as eyes, eyebrows, mouth, ears, and face regions. Useful when preparing different expressions, adjusting eye details, or organizing artwork for later facial animation.
Hair
Work on hairstyles without repainting the whole character.
Separate visible front hair, back hair, bangs, and other recognizable hair regions where the artwork allows. Edit hair colors, refine strands, or prepare individual sections for future movement.
Body
Prepare body parts for independent editing.
Identify supported regions such as the head, torso, arms, hands, and legs. This makes it easier to inspect individual parts, adjust artwork, and prepare visual assets for later rigging.
Clothing & Accessories
Change character details without starting over.
Separate visible clothing, glasses, hats, jewelry, weapons, and other accessories when they can be identified. Useful for editing outfit details, organizing character equipment, or reusing visual parts in another design.
Background
Work with your character separately from the scene.
Isolate your character from the surrounding background so you can use the artwork in another composition. Where supported, AI may reconstruct some areas hidden by overlapping elements. These reconstructed details should be reviewed before use.
Your Character Looks Finished. But What If You Need to Change Something?
You've already created the character you want. Maybe it came from an AI image generator. Maybe you commissioned an illustration. Or maybe you made the artwork yourself but no longer have the original layered file. Now you want to change the outfit, adjust the face, reuse the character, or prepare the artwork for animation. The problem? Everything is flattened into one image.
Reduce Hours of Manual Cutting
Separating hair, eyes, clothes, and body parts by hand can mean tracing tiny outlines and cleaning up selections one at a time. Start with AI-generated character layers instead of manually cutting every visible part from scratch. You can then focus your time on refining the details that need attention.
Edit Character Parts Independently
Want to adjust a hairstyle without repainting the face? Change a clothing detail without disturbing the body? Separating recognizable parts into individual layers gives you more control over your existing character artwork.
Recover Parts Hidden by Overlapping Artwork
Hair may cover the forehead. Clothing may overlap the torso. Arms may partially hide other body regions. AI can attempt to reconstruct some missing areas where possible, giving you a starting point for further editing. Reconstructed areas are estimates, not exact restorations of the original unseen artwork.
Keep Working with Editable Character Assets
A single flattened image limits what you can do next. Export separate transparent PNG layers or an editable PSD where available, then continue editing, organizing, or preparing the character in your preferred software.
From One Character Image to Separate Editable Parts
You don't need to redraw your character to begin working with layers.
Step 1 — Upload Your Character Artwork
Choose a JPG, PNG, or WebP image containing your character. For more useful separation, start with a clear illustration showing one character, defined edges, and as many important body parts as possible.
Step 2 — Let AI Identify the Character Parts
The tool analyzes the artwork and identifies recognizable regions such as hair, eyes, face, body, clothing, and accessories. The resulting layer structure depends on what's visible in the original image.
Step 3 — Inspect Your Separated Layers
Review the generated parts and check how they fit together. Pay special attention to facial features, hair edges, hands, clothing overlaps, and any areas the AI has reconstructed. Some details may need manual cleanup.
Step 4 — Download Your Character Layers
Export the separated visual parts as transparent PNG files in a ZIP package, or use PSD export where available. Continue refining the artwork or prepare the assets for your next character creation workflow.
Prepare Your Character for Animation, Not Just a Static Image
A character illustration may look ready to move, but animation software usually needs different parts organized separately. For example, a blinking animation needs independently editable eye elements. Moving hair may need separate hair sections. Body movement may require distinct visual parts that can later be attached to a rig. Character layer separation helps you begin that preparation by creating independent image assets. Important: The tool creates visual layers, not a finished animated character. You will still need to refine the artwork and create the appropriate meshes, bones, deformers, parameters, keyframes, or physics in your animation software.
More Ways to Use Your Character After Separation
Your character doesn't have to stay as one static image. Separating its visual parts makes it easier to continue working with the illustration.
Live2D Preparation
Start organizing artwork for a Live2D model. Separate recognizable facial features, hair sections, clothing, and body parts into individual image assets. Use them as a starting point for artwork refinement and model preparation before creating deformers, parameters, and movement in Live2D Cubism.
Spine Animation
Prepare individual parts for 2D skeletal animation. Separate visible body parts, accessories, and equipment so you can organize them as independent assets. You can then refine the layers before building bones, meshes, and animations in Spine.
Game Character Assets
Get more flexibility from your existing character design. Separate supported clothing, equipment, accessories, and character parts to make asset revisions easier. Useful for preparing character visuals for dialogue scenes, game interfaces, sprite assets, and other game artwork workflows.
Character Design Editing
Make changes without repainting everything. Edit hair colors, adjust clothing details, refine facial elements, or reorganize character artwork using the separated visual layers. This is especially useful when you have a finished illustration but no original layered source file.
Frequently Asked Questions About Character Layer Separation
Can I turn a flat character image into editable layers?
Can I separate an AI-generated character into layers?
Do I need the original PSD file?
Can I separate eyes, mouth, and eyebrows into individual layers?
Can I separate front hair and back hair?
Can I use the separated layers for Live2D?
Can I use the results in Spine?
Does the tool automatically rig my character?
Can the AI recreate parts hidden behind hair or clothing?
How many character layers will I get?
What character images work best?
Can I separate a full-body anime character?
Can I separate characters with complicated clothing or armor?
Can I edit the character's outfit after separation?
Can I use the layers in Photoshop?
Will every separated layer be ready for animation?
Can I separate a character from its background?
What happens if the character separation fails?
Your Character Is Already Drawn. Now Make Its Parts Editable.
You don't have to redraw your character just because you need separate hair, eyes, clothing, or body parts. Upload your existing illustration and turn recognizable character details into individual layers you can review, edit, and reuse. Start with the character you already love. Give yourself more freedom to keep creating.